What is QuickTiles?

QuickTiles is a plugin for 3ds max that allows you to convert regular tile textures into interactive ones, right in mat.editor.

In other words, you can take any texture and reform and recreate it as you need: change the layout, the size of the tile, format, color, seams, volume, randomize the shape or texture, and much more.

This approach significantly speeds up the work, since reconfiguring the texture is much easier than searching for it.

How does it work?

The basic workflow in QuickTiles is incredibly simple and is divided into three steps.

The first step is you setting an initial texture in the plugin, and indicating where the tiles are and where the seams are. The second step is you setting a new way for laying out the tiles, i.e. choosing a Pattern. The third step is customizing sizes, details, randomization, mixing, etc.

In this short video, we first quickly show the work process, and then repeat everything again, but with detailed comments.

Key features

Reforming tile textures directly in 3D max

With QuickTiles, you can easily create any texture from tiles, and reconfigure it whenever you need.

In this short video, we show how to quickly create several types of paving stones from our library texture.

Seamless texture made from several tiles

Our plugin allows you to quickly create a large seamless texture from just a few tiles taken initially from a bad example from the manufacturer's website.

Create tiled gradients easily

QuickTiles allows you to easily create gradients and patterns from tiles based on any number of tile sets and black and white source images.

This is one of the absolutely unique features of our plugin.

Large library of ready-made presets

Over 130 modern and unique photoscanned textures and over 270 fully customized presets based on them will allow you to speed up and make your work easier immediately after installing the plugin.

Radial layouts

Round areas are no longer a problem! QT will lay out the tiles along a radius in one click.

Procedural generation of tiles volume

The QuickTiles plugin will generate complex tile edge shapes and help you recreate beautiful ceramics, even if you only have a diffusion map.

QuickTiles Lister

An additional script that allows you to easily track all QuickTiles nodes in a scene and perform batch operations on them.

All in all

QuickTiles is easy to get started

We have a bunch of lessons, a great support service, tips for each function, and a large library of presets – you can render your work in three clicks.

We have automated a lot of things

The auto-recognition of tiles on the original texture, auto-recognition of channels when loading, auto-fitting of bitmaps to the size of the container, auto-generation of the material nodes.

Say goodbye to tiling

You can create textures of any physical size, for example 10x10 meters, and change their resolution as you like up to 32 768 px

Don't look for textures, create them!

How often do you find a suitable in color texture, but with the wrong pattern? Or too small of a piece? In these cases, you’re practically helpless without QuickTiles.

Сorrections are everything!

Сlient CONSTANTLY make changes. QuickTiles will help you quickly change an already created texture and not waste extra time and nerves on it.

Convert to bitmap

Any of our textures can be conveniently converted into simple bitmaps. For example, if you decide to transfer a scene to a render farm or another specialist.

Full list of features

Generation section

Loading and slicing source files

Working with libraries

Set mixing feature

Working with patterns and tile shapes

Working with bitmaps inside containers

Bitmap randomization

Working with seams